This is a question that popped in my head a couple of days ago, as a game developer and all. XD As I've been thinking of ideas for a new game, I thought: why not try to make a lengthy game this time? Even though my previous tries at this were an utter failure, I believe I've matured and learned enough to actually give it a try. After all, we've released 3 games so far, the longest was about 2 hours of gameplay. Why not try something different?
But then I thought: would this affect the quality of the game, the gameplay? Is it more important to have a long game full of battles and action with plot twists, or rather a small game with more story focus, simpler in ideas, not so many battles but concentrated in the atmosphere?
As a game developer, I am not sure if I can answer this question properly. So I am asking for YOUR opinion on this: Which do you prefer? To make it even more specific: would you like to see Snow Rose Games' next game a long or a short one?